I'm a computer engineer with broad expertise ranging from industrial machines to digital characters. For years, my focus was Character Robots, or robots with biological, special effect appearances, lifelike animations, and expressive personalities. These days I spend a lot of time in Virtual Reality, building their digital equivalents.

From 2014 to 2019, I worked at R&D/Leverage as an automation and simulation engineer. I developed a real-time prototyping system called LE-VR and am augmenting our overall technology level.

In February 2011, I founded Golem Group. I made several animatronic systems, incorporating work with robotic frames, pneumatic actuators, servomechanisms, sensors, custom PCB electronics, and control circuitry. For part of 2011, I worked full time at Weta Workshop to create animatronic creature props and effects for several feature films, including "The Hobbit". I did some work on set with my pieces and actors.

From January 2010 to August 2011, I was a researcher at the US Army Research Laboratory Robotics Program Office. I developed control software and electronics for a tentacle manipulator (robot hand made of multiple snake-like robots), acquired specialized training in embedded systems development, worked with robots the size of bugs, the size of cars, and many in-between, developed projects using the Robot Operating System, and performed research in the effect that robot movement has on a human observer.

From July 2005 to January 2010, I was a computer engineer for US Army CERDEC. I was on the C2ORE ATO Team, working in software development, testing, and demonstrations on a system to control multiple robotic entities simultaneously. Additionally, I worked as an ARL guest researcher in various robotics technologies under the Robotics Collaborative Technology Alliance.


Columbia University - New York, NY - January 2006 to August 2009

- Computer Science (Robotics Track) Master of Science Degree

- Developed complete animatronic control system and prop for Master's Project

- Coursework included artificial intelligence, manufacturing, algorithms, machine learning,robotics, and control theory

Norwich University - Northfield, VT - August 2001 to May 2005

- Electrical Engineering (Computer Track) Bachelor of Science Degree

- Winner of Tau Beta Pi Design Competition as a Freshman

- Passed Fundamentals of Engineering (FE) Exam

- Received National Science Foundation Scholarship for Service (NSF SFS)

- Member of Tau Beta Pi (Engineering Honor Society) Chapter, President of IEEE (Engineering Professional Society) Chapter, President of Eta Kappa Nu (Electrical Engineering Honor Society) Chapter